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Travel Classics: Mastermind - The Strategy Game of Codemaker vs. Codebreaker in A Compact Travel Case by Pressman
Fast, simple strategy game - one of the best-selling games of all time. Players take turns setting secret codes and solving the codes. More than 2,000 possible combinations make the game different every time it's played. Uses STEM and STEAM principles like deductive reasoning and logic. Compact case with a built-in game board and storage compartment for play on-the-go. For 2 players, ages 8 and up.
Classic Retro Mastermind Game - Break The Hidden Code - STEM Game for 2 Players by Pressman , Black
One of the best-selling games of all time now features a great retro look. Fast, simple strategy game - players take turns setting and solving secret codes. More than 2,000 possible combinations make the game different every time it's played. Teaches STEM and STEAM principles like deductive reasoning and logic. For 2 players, ages 8 and up.
Pressman Mastermind for Kids - Codebreaking Game With Three Levels of Play Multicolor, 5"
3 levels of play make this the easiest Mastermind to learn. Players take turns setting secret codes and solving the codes. Jungle animal pieces add a fun element kids love. Uses STEM and STEAM principles like deductive reasoning and logic. For 2 players, ages 6 and up.
Little Treasures Code Breaker Game it Takes a Master Thinker to Crack The Code Fast, Mastermind Game - Fun Intelligent 3D Board Game
With so many combinations, can you break the code. A Magnificent Smart Thinking Mind Tension Game, Loved By Kids and Adults.. Play to crack the code on the GO Keep all your counters in one handy Game unit. The classic game just got mobile. Classic code-cracking fun the game is for 2 players and suitable for ages 6 years and up. Board game this game helps children with hand eye coordination strategic thinking skills, along with developing the ability to play together.
Victorian Masterminds
Miniature Architecture - Highly detailed 3D buildings, including Monuments, Factories, Universities, and Furnaces can be earned by players to advance their nefarious schemes.. Sabotage Opponents - Players can embrace their villainous selves by messing up the carefully laid plans of their competition, but they will have to be careful of opposing Saboteurs.. See the World - Supervillains can send their Agents to world capitals, like Paris, Rome, and Moscow, and take advantage of rewards fortheir visit..
Pressman PRE-3018-06J Mastermind Strategy Game of Codemaker vs. Codebreaker, 5", Multi-colored
Fast, simple strategy game - one of the best-selling games of all time. Players take turns setting and solving Secret codes. More than 2, 000 possible combinations make the game different every time It's played. Teaches stem and steam principles like deductive reasoning and logic. For 2 players, ages 8 and up. Packaging may vary.
Retro Mastermind
INTRIGUING - Break the hidden code in this game of cunning and logic. THOUGHT PROVOKING - A fascinating game of deduction. In 10 moves or less, the Codebreaker must crack the Codemaker's secret color-peg code.. FUN FOR EVERYONE - It's easy to learn and easy to play. But, with more than 2,000 possibilities to choose the one solution from, it's not so easy to win.. A battle of wits and logic. For 2 players. Ages 8 to adult.. Includes Game Pieces, Instructions, Game Board.
Pressman Mancala - Real Wood Folding Set, with Multicolor Stones by Pressman, 2 players
Invented thousands of years ago, Mancala is one of the world's favorite games of counting and strategy. Hinged wooden board folds for easy storage, making it a great choice for home and travel. Reinforces STEM and STEAM skills. Tested for safety and quality. For 2 players, ages 6 and up.